thesign Living room

Living room Mental Ray GI/FG
I modelled the flat of a friend of mine and dekorated it with some of my works. (Mentalray sunlightsystem with a GI/FG solution)

thesign Visualisation “EWS Sterilisation”

EWS 07 SterilisationEWS 07 SterilisationEWS 07 SterilisationEWS 07 SterilisationEWS 07 SterilisationEWS 07 Sterilisation

Yes it´s EWS time again. In this project i got one 2d CAD dataset (topview) of the “EWS -Sterilisation Haus 2″ in Berlin Spandau. Thanx to wip-wilde for allowing to show the images here. All Images shown in this post ©2007 wilde information power

stats:
• source was 1 CAD datasets (topview)
• up to 30 hours of work, including adjustments with the architect
• 15 rendered Images

thesign EWS/SWH - Schwesternwohnheim

EWS/SWH Schwesternwohnheim Spandau/BerlinEWS/SWH Schwesternwohnheim Spandau/BerlinEWS/SWH Schwesternwohnheim Spandau/BerlinEWS/SWH Schwesternwohnheim Spandau/Berlin
My task was to create still images for presentation manner. I had to build up a 3D Modell from 2D CAD datasets of the “EWS/SWH - Schwesternwohnheim” in Berlin Spandau. Thanx to wip-wilde for allowing to show the images here. All Images shown in this post ©2007 wilde information power

stats:
• sources were 5 CAD datasets (east, west, north, south, and topview)
• up to 30 hours of work, including adjustments with the architect
• 12 rendered Images

thesign Untitled

an untitled spaceshipan untitled spaceshipan untitled spaceshipan untitled spaceship
Here we have an example of what a spaceship had to look-like in the 80ties, oversized weapons and power units…just some practice work, took me about 1 hour.

thesign Low poly objects with highdef textures

school in Berlin-Pankowschool in Berlin-Pankowhouse in Berlin-Pankowhouse in Berlin-Pankowbuilding in Berlin-Pankowbuilding in Berlin-PankowLow poly objects with highdef textures. Still working on modelling game content, with a vintage look and feel. All these building exist in reality (location Berlin-Pankow). The graffity texture is 10000px in width. Thanx to my new canon EOS 400D ;)

thesign Creating digital awards 02

golden combat cookiepokal numero uno...hon digital award
It´s awardtime again, some impressions of the results.

thesign Modelling a M16

dcc_m16_.jpg
Topic was military environment, spline && subdivision surface modelling… took me about 4h from start to rendering

thesign Creating digital awards

creating a bitmap award v0.1creating a bitmap award v0.1creating a bitmap award v0.1creating a bitmap award v0.1
Topic was creating some bitmap awards for my friend Grauton … here are the results.

thesign Logo design for the fhtw-berlin.de

.:logodesign for the FB4 projects server fhtw-berlin.de .:logodesign for the FB4 projects server fhtw-berlin.de
The FB4-FHTW has several services running on a project server. They asked for a graphical representation of each service. Due to the fact that the representation has to be extensible, i choose to build some simple billard balls.

thesign Low poly gamecontent “kurze strasse”

I modelled some low poly objects with highdef textures, to use as game content. You can find all of these modells in reality location Berlin Pankow. I used highdef textures cause a downsizing is easier then upscaling … e.g. the wall in the background is 7000px wide and the sprayed “PS” is 2048 square… so zooming here is no problem.
dcc_radiosity_kg02.jpgdcc :: kurze strasse (c) 2006 fosion.deGerman electricity box front (Elsa Brändström Str. Pankow Berlin Germany)German electricity box backside (Elsa Brändström Str. Berlin-Pankow::Germany) All kids in Berlin love these chewing-gums (Binzstr Berlin-Pankow) Highdef textures :)Kindergarden entranceKindergarden entranceOld fashioned roadname sign of Berlin Old fashioned roadname sign of Berlin

...and here you find the imprint and rss...with a little help from WordPress