Low poly gamecontent “kurze strasse”
I modelled some low poly objects with highdef textures, to use as game content. You can find all of these modells in reality location Berlin Pankow. I used highdef textures cause a downsizing is easier then upscaling … e.g. the wall in the background is 7000px wide and the sprayed “PS” is 2048 square… so zooming here is no problem.


![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()










