thesign Living room

Living room Mental Ray GI/FG
I modelled the flat of a friend of mine and dekorated it with some of my works. (Mentalray sunlightsystem with a GI/FG solution)

thesign Visualisation “EWS Sterilisation”

EWS 07 SterilisationEWS 07 SterilisationEWS 07 SterilisationEWS 07 SterilisationEWS 07 SterilisationEWS 07 Sterilisation

Yes it´s EWS time again. In this project i got one 2d CAD dataset (topview) of the “EWS -Sterilisation Haus 2″ in Berlin Spandau. Thanx to wip-wilde for allowing to show the images here. All Images shown in this post ©2007 wilde information power

stats:
• source was 1 CAD datasets (topview)
• up to 30 hours of work, including adjustments with the architect
• 15 rendered Images

thesign EWS/SWH - Schwesternwohnheim

EWS/SWH Schwesternwohnheim Spandau/BerlinEWS/SWH Schwesternwohnheim Spandau/BerlinEWS/SWH Schwesternwohnheim Spandau/BerlinEWS/SWH Schwesternwohnheim Spandau/Berlin
My task was to create still images for presentation manner. I had to build up a 3D Modell from 2D CAD datasets of the “EWS/SWH - Schwesternwohnheim” in Berlin Spandau. Thanx to wip-wilde for allowing to show the images here. All Images shown in this post ©2007 wilde information power

stats:
• sources were 5 CAD datasets (east, west, north, south, and topview)
• up to 30 hours of work, including adjustments with the architect
• 12 rendered Images

thesign Untitled

an untitled spaceshipan untitled spaceshipan untitled spaceshipan untitled spaceship
Here we have an example of what a spaceship had to look-like in the 80ties, oversized weapons and power units…just some practice work, took me about 1 hour.

thesign Harddisc

hdd mental ray FG/GIhdd wireframe
The topic was modelling a harddisc … about 6 hours of modelling and render setup.

thesign DirectX showroom

directx window realtime renderingdirectx window realtime renderingdirectx window realtime rendering
…the beginning of something … testing x-file export settings and render2texture. You can move in realtime through your exported x-files. :)

thesign Low poly objects with highdef textures

school in Berlin-Pankowschool in Berlin-Pankowhouse in Berlin-Pankowhouse in Berlin-Pankowbuilding in Berlin-Pankowbuilding in Berlin-PankowLow poly objects with highdef textures. Still working on modelling game content, with a vintage look and feel. All these building exist in reality (location Berlin-Pankow). The graffity texture is 10000px in width. Thanx to my new canon EOS 400D ;)

thesign Creating digital awards 02

golden combat cookiepokal numero uno...hon digital award
It´s awardtime again, some impressions of the results.

thesign Modelling a M16

dcc_m16_.jpg
Topic was military environment, spline && subdivision surface modelling… took me about 4h from start to rendering

thesign Creating digital awards

creating a bitmap award v0.1creating a bitmap award v0.1creating a bitmap award v0.1creating a bitmap award v0.1
Topic was creating some bitmap awards for my friend Grauton … here are the results.

...and here you find the imprint and rss...with a little help from WordPress