thesign Living room

Living room Mental Ray GI/FG
I modelled the flat of a friend of mine and dekorated it with some of my works. (Mentalray sunlightsystem with a GI/FG solution)

thesign Untitled

an untitled spaceshipan untitled spaceshipan untitled spaceshipan untitled spaceship
Here we have an example of what a spaceship had to look-like in the 80ties, oversized weapons and power units…just some practice work, took me about 1 hour.

thesign Harddisc

hdd mental ray FG/GIhdd wireframe
The topic was modelling a harddisc … about 6 hours of modelling and render setup.

thesign Concept art 4 the digitalnatives [.dn]

[DN] concept art[DN] concept art[DN] concept art
Rendering some concept art for our company the digitalnatives [.dn]. I took 400 [DN]´s and filled them into one big [DN] based on a physical simulation to create the [DN]´s on my desk

thesign Testdriving max9

GI/Caustic final gather on max 9mental ray daylight final gathermental ray daylight final gather
Max 9 integrates the enhanced features of Mental Ray. You safe a lot of time, final gather has build in a simple preview…

thesign Webinterface for ashoka-ritual.de

ar_block
Topic was to render a webinterface for ashoka-ritual.de.

thesign Creating digital awards 02

golden combat cookiepokal numero uno...hon digital award
It´s awardtime again, some impressions of the results.

thesign Image based lighting with mental ray

mental ray GI HDR lightingmental ray GI HDR lighting just some spheres with raytrace and displacemental ray GI HDR lighting
First i did some test renderings to see how HDR works in mental ray.

Bastian is the son of my girlffriend´s sister. He was about to get a e-guitar and an amplifier as a present. My part was to design a symbolic presentcard. I used the REACTOR© engine with the cloth-modifier to create the cable between the amp and the guitar. I used image based lighting to get a good shading.

thesign Water and glass with caustics

shadow behind raytraced planelights under waterglass caustics glass caustics

Amazing oO  GI Photons generate a shadow behind a raytrace plane. This is more training and testcase stuff.the-final_ringtone

...and here you find the imprint and rss...with a little help from WordPress