DirectX showroom
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…the beginning of something … testing x-file export settings and render2texture. You can move in realtime through your exported x-files. :)
7th semester project: a 3d videogame “QUADR1S”
Yes, it´s just another Tetrisclone:)
My part was the scene modeling and 3D-programming. Grauton did all the sound, network and video stuff. Reini handles the gamelogic.
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Groupsize: 3 (Reini, Grauton and me)
Features: Shadowmaps, Multiplayer, ForceFeedBack, Directsound (produced audioeffects and songs), Introvideo
Download: screener










