Archive for 2006
Modelling a M16

Topic was military environment, spline && subdivision surface modelling… took me about 4h from start to rendering
Documentary DVD of the indian-spirit 2006 Open Air
yes ashoka-ritual did it again… we made about 25 hours of great looking videomaterial

…the DVD will be out in september 2007
Logo design for the fhtw-berlin.de
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The FB4-FHTW has several services running on a project server. They asked for a graphical representation of each service. Due to the fact that the representation has to be extensible, i choose to build some simple billard balls.
Low poly gamecontent “kurze strasse”
I modelled some low poly objects with highdef textures, to use as game content. You can find all of these modells in reality location Berlin Pankow. I used highdef textures cause a downsizing is easier then upscaling … e.g. the wall in the background is 7000px wide and the sprayed “PS” is 2048 square… so zooming here is no problem.


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Visualisation “Evangelisches Waldkrankenhaus Spandau”
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Task was to build up a rendered walktrough for a presentation. We get a lot of CAD datasets, mostly 2D data. My part was to setup all the walls and TD (material/lighting/rendering). It was a huge area to build (complete 2nd floor) , here are some rendered impressions…thanx to wip-wilde for allowing to show the images here. All Images shown in this post ©2006 wilde information power
stats:
• 11 rooms
• 2 floors (up to 30 doors)
• 1 minute walkthrough video











